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TC Retrospective Review: Sword of Aragon (1989)

Review - posted by Crooked Bee on Tue 9 September 2014, 09:09:30

Tags: Strategic Simulations Inc.; Sword of Aragon

Esteemed community member Deuce Traveler has played SSI's strategy game Sword of Aragon and is here to tell you all about it.

So, despite these disappointing final battles, do I still recommend the game? Emphatically, yes. Sword of Aragon is a linear enough affair that it is fairly obvious to the player which problems need to be be tackled first, yet with enough randomness in how events unfold to ensure replay value. It has enough flexibility to allow you to play as a benevolent ruler or as a terrible tyrant. The quests are varied enough to be interesting, with choices and consequences that must be taken seriously. Sword of Aragon is an experience like no other, and since there don't appear to be any Kickstarters or indie developers intent on reviving it, the only way you are going to be able to experience it yourself is if you suppress your prejudices against older games with primitive UIs and limited graphics and sound, and download it today from your favorite abandonware site.​

Read the full article: TC Retrospective Review: Sword of Aragon (1989)

There are 7 comments on TC Retrospective Review: Sword of Aragon (1989)

Fri 19 September 2014
Gratuitous Space Battles II coming this Fall + New trailer

Game News - posted by Whisky on Fri 19 September 2014, 18:21:02

Tags: Gratuitous Space Battles; Gratuitous Space Battles II; Positech Games



Gratuitous Space Battles II will be coming this Fall and a new trailer has been released.

There are 1 comments on Gratuitous Space Battles II coming this Fall + New trailer

Thu 18 September 2014
Double Fine to halt development of Spacebase DF-9, cutting features

Game News - posted by Zed on Thu 18 September 2014, 09:37:09

Tags: Double Fine; Spacebase DF-9

The development page of Spacebase DF-9 has been updated with the following text, indicating a halt in development once the game hits version 1.0.

Future development plans

Spacebase’s 1.0 release will be its final major update. In addition to lots of bugfixing work, it will add the following features:

Tutorial Mode: Start with a basic pre-built base and learn the ropes via a series of tutorial messages.

Goals: Track and work towards various objectives, such as “Reach a population of 50 citizens” and “Research all technologies.”​

Looking at the same webpage through web.archive.org reveals a much longer list of features - many which seem to have disappeared in the 1.0 reveal. One can deduct that they have been cut from the game.

This doesn't necessarily mean that the game will never see any future content updates, as they're giving the community some development tools:

We’re also pleased to announce we’ll be releasing the game’s full Lua source code a short time after 1.0, which will allow the community to create potentially far-ranging mods that add content, new features, and change some fundamental game behaviors. We’ll of course be sticking around a bit for bug fixing and support, but any new content for the game will now be in your hands. We’re eager to see what people do with this game!​

You can read more about the 1.0 update in their Road To 1.0 news post.
Spotted at NeoGAF.

There are 52 comments on Double Fine to halt development of Spacebase DF-9, cutting features

Wed 17 September 2014
Crusader Kings II: Charlemagne Developer Diary 1: Let's get Early Medieval

Game News - posted by Whisky on Wed 17 September 2014, 19:24:20

Tags: Crusader Kings II; Crusader Kings II: Charlemagne; Paradox Interactive

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The first developer diary for Crusader Kings II: Charlemagne has been released. This diary covers the religious and cultural changes that are present in the new 769 start date.

A few examples:

  • Norse is called German Paganism, as during this time period it was much more spread out into Germanic territories. You will not be able to do Viking expeditions from the start, but such things will be available as time passes.
  • Several older cultures are now represented. Frankish is a culture now, which will slowly develop into French, much like how Norse can develop into different cultures in Old Gods.
  • Most startling is the addition of a new pagan religion, the Zunist in Afghanistan. They are surrounded by Muslims and Hindus and are basically screwed.

There are 1 comments on Crusader Kings II: Charlemagne Developer Diary 1: Let's get Early Medieval

Tue 16 September 2014
SteamWorld Heist announced

Game News - posted by Whisky on Tue 16 September 2014, 18:32:50

Tags: Image & Form; SteamWorld Heist



SteamWorld Heist has been announced, a sequel to SteamWorld Dig, but unlike the previous game which was a platformer that debuted on the 3DS, this one is a turn-based strategy game that will launch on the PC.

There are 6 comments on SteamWorld Heist announced

Total War: Rome II Emperor Edition released

Game News - posted by Whisky on Tue 16 September 2014, 18:29:28

Tags: Creative Assembly; Sega; Total War: Rome II

Total War: Rome II Emperor Edition has been released and is free to all previous owners of the game. This version collects previous additional content and also has other modifactions done.

For a full list of the changes along with the Patch 15 changelog, look here.

There are 0 comments on Total War: Rome II Emperor Edition released

Thu 11 September 2014
Distant Star: Revenant announced. Early Access in Late 2014

Game News - posted by Whisky on Thu 11 September 2014, 21:28:28

Tags: Blazing Griffin; Distant Star: Revenant; Steam Early Access

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Indie developer Blazing Griffin has announced Distant Star: Revenant a space RTS that is expected to be released on Steam Early Access in Late 2014.

  • Take your fleet through a randomly generated galaxy that features a multitude of story decisions.
  • Wage war in ancient ‘graveyard battlefields’ full of tactical possibilities.
  • Overcome increasingly deadly opponents with a wide variety of weapons, systems and support modules.
  • Adapt to survive – persistent upgrades, persistent damage, and perma-death ensure tactics must evolve and decisions are meaningful from level to level.
  • Develop elite ships with specialised crews.

There are 0 comments on Distant Star: Revenant announced. Early Access in Late 2014

Thu 4 September 2014
Tropico Dictator Pack announced

Game News - posted by Whisky on Thu 4 September 2014, 16:17:30

Tags: Kalypso; Tropico



Kalypso has announced the Tropico Dictator Pack, which will have Tropico 1-4 and all expansions/DLC.

TROPICO + PARADISE ISLAND– You rule over a desolate banana republic. Fight poverty, corruption and rebels. Take care of your people, keep them happy and establish your power with a strong military force. But don’t forget to stash a few dollars away for your personal retirement bank account.

TROPICO 2 – PIRATE COVE– Reign as reckless pirate king over your own island nation. You will have to keep buccaneers and prisoners under control whilst sending your ship off on raids to get more treasure. This unique Tropico sequel offers a completely new setting alongside many gameplay improvements,advanced features and scenarios.

TROPICO 3 + ABSOLUTE POWER– ‘El Presidente’ returns - seize power over the small island state of Tropico. Atmospheric like you’ve never seen before – a modern and detailed 3D graphics engine, an amusing radio presenter and many different buildings all add to the new ambience of Tropico.

TROPICO 4 + MODERN TIMES– Steer Tropico into the glorious future it deserves: Even as the most experienced dictator you will be kept busy with the giant skyscrapers,tourist temples, internet censorship and new super powers. Explore new buildings and face up to the challenges of the 21st Century.
No price has been announced yet, but it will be released on September 12th.

There are 10 comments on Tropico Dictator Pack announced

Rome II's Imperator Augustus Campaign free for current owners

Game News - posted by Whisky on Thu 4 September 2014, 16:14:00

Tags: Creative Assembly; Sega; Total War: Rome II



The Imperator Augustus Campaign expansion for Total War: Rome II will be free for all current owners of Rome II.

The expansion will be released on the 16th of September. If you don't own Rome II after that date, you'll have to pay for the expansion.

There are 0 comments on Rome II's Imperator Augustus Campaign free for current owners

Slitherine reveals Pike and Shot

Game News - posted by Whisky on Thu 4 September 2014, 16:10:50

Tags: Pike and Shot; Slitherine

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Slitherine has announced Pike and Shot, a strategy game taking place during the 16th and 17th centuries.

The game features 30 historical scenarios that cover the main battles of three of the most important conflicts of the 16th and 17th centuries:

* The Thirty Years’ War (1616-1648)
Pilgram-Lomnitz, 1618; White Mountain, 1620; Wimpfen, 1622; Lutter, 1626; First Breitenfeld, 1631; Lutzen, 1632; First Nordlingen, 1634; Wittstock, 1636; Second Breitenfeld, 1642; Roccoi, 1643

* The English Civil War (1642-1651)
Stratton, 1643; Adwalton Moor, 1643; Edgehill, 1642; Storming of Bristol, 1643; Nantwich, 1644; Cheriton, 1644; Marston Moor, 1644; Lostwithiel, 1644; Second Newbury, 1644; Naseby, 1645

* The Great Italian Wars (1494-1559)
Seminara, 1495; Fornova, 1495; Ravenna, 1512; Novarra, 1513; Marignano, 1515; Bicocca, 1522; Pavia, 1525; Ceresole, 1544; St. Quentin, 1557; Gravelines, 1558.

There are 5 comments on Slitherine reveals Pike and Shot

Tue 2 September 2014
Kael attempts a 100 faction playthrough of Galactic Civlizations III

Game News - posted by Whisky on Tue 2 September 2014, 19:35:45

Tags: Galactic Civilizations III; Stardock

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Designer Derek "Kael" Paxton has performed an interesting experiment with the beta build of Galactic Civilizations III to show off some of the potential for it. He modded the build and played a game with 100 factions.

Dropping 32bit support was a huge change for Galactic Civilizations. On the one hand we know that it means that there is a percentage of potential customers that won't be able to play the game. On the other, we are able to do things we could never do before, such as play a game with 100 players, which is exactly what I did this week. The following is the results.

*** Disclaimer ***

The following if from a super early version of the Beta 2 build. You will see some bugs and partially added features. The most noticeable bug is that the font text looks a little wonky and isn't showing special characters. This is because we are rewriting the font code, some players had issues using DirectWrite (the old solution), and performance was pretty bad. The new font code fixes all of that, but you will see missing character and font alignment issues in the following screenshots.

*** Disclaimer #2 ***

I am a modder and I did this as a mod which required 3 new xml files. One to add all the new factions, one to add names for the factions and one to add new colors for the factions. I didn't go as far as giving the factions all unique planet names, icons, etc. Which would have been cool, but this is really just to put the engine to the test.

There are 18 comments on Kael attempts a 100 faction playthrough of Galactic Civlizations III

Stronghold Crusader 2: Meet the Sultana trailer released

Game News - posted by Whisky on Tue 2 September 2014, 19:27:18

Tags: Firefly Studios; Stronghold Crusader 2



Stronghold Crusader 2 has had another character introduction trailer, this time introducing the Sultana. This character seems to rely on assassins and inflitration as opposed to direct assaults.

There are 1 comments on Stronghold Crusader 2: Meet the Sultana trailer released

Fri 29 August 2014
Europa Universalis IV: Art of War Developer Diary 2 - Marches, Unrest & Persia released

Game News - posted by Whisky on Fri 29 August 2014, 19:02:21

Tags: Developer Diary; Europa Universalis IV; Europa Universalis IV: Art of War; Paradox Interactive

A new dev diary for Europa Universalis IV: Art of War has been released. This one focuses one a few new features:

Marches

Marches are a new type of subject that can be created from existing vassals. By designating your vassal as a March, you are giving that vassal greatly expanded autonomy in exchange for greater military service. A March does not pay taxes to its Overlord and cannot be diplomatically annexed. However, they get a 25% bonus to manpower, a 30% bonus to force limits and have 20% better fort defense, making them useful as military buffers against enemy states, or when you simply need additional soldiers more than you need the income from those territories. March status can be retracted, but doing so results in a stability hit and a very large opinion penalty with the vassal whose autonomy you just revoked.

Unrest & Rebels

The old system of revolt risk, with a chance of rebels spawning in a province by random chance every month has gone the way of the dodo. It was a system that has served us well through many versions of Europa Universalis, but we think we have something better.

The new concept reflecting unhappy subjects is called unrest. Unrest in a province will affect how quickly regiments and ships can be recruited there, but it has no direct impact on your economy, since we've introduced Local Autonomy to cover that side of the ledger.

Every province is aligned with one possible rebel faction. Each month, every province has a chance (depending on its unrest level) to see an increase in the progress of an uprising from the local rebels. When the progress reaches 100%, the faction rises up in revolt with as many stacks it has support for, and the unrest is reduced in those provinces - they have expressed their anger through arms and it's up to you to put them down.

Because unrest can happen anywhere, building courthouses and employing theologians is now a good strategy to reduce general unrest, not to mention adopting a few policies to placate the masses. The old tyrannical standby of Harsh Treatment now targets rebel factions instead of provinces and reduces the progress towards an uprising from that faction at a cost in MIL points, scaled to the size of this particular rebel faction. This change means we should get less micromanagement and more direct control of popular satisfaction in the hands of the player.

There is also no longer a distinction between accepted and enforced demands from successful rebellions. A rebel faction's demands are always the same.

In a more positive change, any Rebels that are friendly to you, either through culture or support will lift Fog of War for you.
It also goes into detail about how they're going to improve certain regions of the world. In this case, Caucasus, Persia, and Afghanistan. These all have new provinces and new nations, both starting and emergent.

For those that missed it, the previous diary.

There are 0 comments on Europa Universalis IV: Art of War Developer Diary 2 - Marches, Unrest & Persia released

Planetary Annihilation coming September 5th

Game News - posted by Whisky on Fri 29 August 2014, 15:24:23

Tags: Kickstarter; Planetary Annihilation; Uber Entertainment



A new Planetary Annihilation trailer has been posted and it finally reveals the release date of the game. It is currently expected to arrive on September 5th.

Start prepping your planet busters.

There are 9 comments on Planetary Annihilation coming September 5th

Thu 28 August 2014
Europa Barbarorum II released

Game News - posted by Whisky on Thu 28 August 2014, 00:54:25

Tags: Europa Barbarorum II; Medieval II: Total War

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No, this is not a joke. Europa Barbarorum II, the much anticipated Medieval II: Total War mod which seeks to expand upon the original Rome mod has been released.

A work in progress since 2007, many feared this day would never come.

There are 3 comments on Europa Barbarorum II released

Sun 17 August 2014
Crusader Kings II: Charlemagne announced

Game News - posted by Whisky on Sun 17 August 2014, 19:14:17

Tags: Crusader Kings II; Crusader Kings II: Charlemagne; Paradox Interactive



Crusader Kings II: Charlemagne has been announced. This DLC first and foremost rolls the start-date back another century, but also adds proper season changes, tribal holdings, elective gavelkind, and a new vassal limit system.

There are 46 comments on Crusader Kings II: Charlemagne announced

Wed 13 August 2014
Might and Magic Heroes VII announcement trailer

Game News - posted by Whisky on Wed 13 August 2014, 13:10:44

Tags: Might and Magic Heroes VII; Ubisoft



Might and Magic Heroes VII has been officially announced at Gamescom.

You can check out their website here.

There are 11 comments on Might and Magic Heroes VII announcement trailer

Sun 27 July 2014
Clockwork Empires now out in Earliest Access

Game News - posted by Whisky on Sun 27 July 2014, 13:14:31

Tags: Clockwork Empires



Clockwork Empires is now in Earliest Access, which is basically just buying access for the game a month before it hits Steam Early Access. For Earliest Access you pay $29.99 and you will receive a Steam key for use on Early Access.

There are 10 comments on Clockwork Empires now out in Earliest Access

Wed 16 July 2014
Ground Pounders released

Game News - posted by Whisky on Wed 16 July 2014, 15:18:17

Tags: Ground Pounders; Kerberos Studios; Sword of the Stars



Ground Pounders, a wargame set in the Sword of the Stars setting, has been released. If you buy it now on Steam, you save 15%.

There are 8 comments on Ground Pounders released

Thu 3 July 2014
Civilization: Beyond Earth to be released October 24th

Game News - posted by Zed on Thu 3 July 2014, 17:26:25

Tags: 2K; Civilization: Beyond Earth; Firaxis

Firaxis' Civilization: Beyond Earth's product page has been updated with a release date: October 24th.

In case you've forgot what it's all about, Beyond Earth will be a standalone Civilization game set in space. Kind of like Alpha Centauri, I assume and hope.

Sid Meier's Civilization®: Beyond Earth™ is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.​

There are 43 comments on Civilization: Beyond Earth to be released October 24th

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