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The Escapist talks about bastards

The Escapist talks about bastards

Game News - posted by Trash on Thu 7 February 2013, 08:50:42

Tags: Cyanide Studios; Impire; Paradox Interactive

Or in this case, about Impire. A new Dungeon Keeper clone that apparantly also has some Dawn of War influences. What's there to be excited about? Well, there is this gameplay footage to check out.


Dungeon Keeper was brilliant and perhaps this one might finally be the one to be worthy of following it up? The Escapist's article with comments such as below and the mention of some actual production values seems promising enough.
"The aim was pretty much, 'Hey, it's been a long time since we had a good dungeon management game, but let's push it further. Let's include squad-based tactics. Let's go outside. Let's go crazy!'

"We call it the bastard child of Dungeon Keeper and Dawn of War," he said.

So in addition to gathering resources like mushrooms to feed your impish minions, you can send squads to raid the countryside of Ardania. Heck, you can even form squads of mixed units, and order them about using numbered hotkeys, which gives Impire a decidedly RTS feel. "You really need to be on your toes all the time," Bordeleau said. "There are so many things to do. We are really big fans of Dawn of War and adding those kinds of mechanics felt really natural in the design."
Then again, that video really didn't give me a whole lot of confidence.

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